Browsing "Maxscript"
Two Clicks From Amsterdam
This post details my talk at End User Event this year. Yes it's a little on the late side,due to me starting a new job on the following Monday. But I guess it's a case of better late than never...
Adding mirror functionality to a custom rig
On our last production, I had to find a quick way of implementing a system that would allow me to set up basic mirror selection functions on any custom rig.
Using HitchHiker – Building a Matte/Shadow material utility
This post is to show how you can use Hitchhiker to develop maxscript tools in super quick time.
You can tell by the way I walk I’m a woman’s man
On the last few projects I have used a system that I developed as part of Lonerobot R&D. It’s a walk system called Zimmerframe that is targeted at optimizing animation production.
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Recent Posts
- Kinetic Energy
- What we are today comes from our thoughts of yesterday
- Autodesk Webinar
- Two Clicks From Amsterdam
- WindowBox Replanted
- SpeechBot – A handy script to load and save morpher keys
- New Script! Scene Bracket
- End User Event 2011
- At what point…
- DotNet Demystified : Part 1
- Photoshop Automation Project Update
- Adding mirror functionality to a custom rig
- Feed me, your majesty
- Using HitchHiker – Building a Matte/Shadow material utility
- Something sparkling for Christmas…
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- LoneRobot on Retrieving the 3DSMax File Thumbnail with DotNet
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- fajar on HitchHiker Update v4.4
- fajar on HitchHiker Update v4.4
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- LoneRobot on Capturing the viewport according to render resolution.
- Jeff Lim on Capturing the viewport according to render resolution.
- LoneRobot on Using Base64 encoding in 3dsMax

