7 Comments + Add Comment
Got anything to say? Go ahead and leave a comment!
Archives
Recent Posts
- Kinetic Energy
- What we are today comes from our thoughts of yesterday
- Autodesk Webinar
- Two Clicks From Amsterdam
- WindowBox Replanted
- SpeechBot – A handy script to load and save morpher keys
- New Script! Scene Bracket
- End User Event 2011
- At what point…
- DotNet Demystified : Part 1
- Photoshop Automation Project Update
- Adding mirror functionality to a custom rig
- Feed me, your majesty
- Using HitchHiker – Building a Matte/Shadow material utility
- Something sparkling for Christmas…
Recent Comments
- LoneRobot on Retrieving the 3DSMax File Thumbnail with DotNet
- LoneRobot on 3ds Max File Drop via DotNet
- Klaas Nienhuis on 3ds Max File Drop via DotNet
- fajar on Retrieving the 3DSMax File Thumbnail with DotNet
- fajar on HitchHiker Update v4.4
- fajar on HitchHiker Update v4.4
- Jeff Lim on DotNet Demystified : Part 1
- LoneRobot on Capturing the viewport according to render resolution.
- Jeff Lim on Capturing the viewport according to render resolution.
- LoneRobot on Using Base64 encoding in 3dsMax


Posted under:
I think you played games with your PC instead of writing codes:)
I am your fan
When you go to save a little script you just wrote and only then realise you’ve written the same script before.
That’s just not true Johan, I comment out vast sections of non-working code all the time!
I dunno, the q button looks all nice and clean, if you don’t comment your scripts, you haven’t been coding for too long
(ctrl+q) for president!
-Johan
^_^! lol
If brilliant_mind != undefined do (brilliant_humor())
seems like you use the ‘case’ command a lot